The A-Gear is the only gear that can land on the surface and attack. With high amount of HP/Shield and defence, A-gears last long and with their high amount of damage, they can kill anyone easily within range.
And with skills like Siege Mode and Barrier, A-Gears are efficient in both attacking and in defence.
Attack: 340
Defence: As much required by your chosen engine.
Spirit: 63
Fuel:27
Shield: As much required by your chosen engine.
Evasion: Useless
Remember to get 63 spirit first and 27 fuel, also remember to put both shield and defence as required by the engine you want to use. Then keep adding statistics to attack until you reach 300
CPU Suggested: SC-Dolce 8A, Adagio Ye 09
Attack: 340
Defence: 250+
Spirit: 63
Fuel: 27
Shield: As much required by your chosen engine.
Evasion: Useless
NOTE: This build is NOT recommended before level 90.
CPU Suggested: SC-Dolce 8A, Adagio Ye 09
Attack:340
Defence: 48
Spirit: 63
Fuel:27
Shield: 64
Evasion: Useless
NOTE:This build can also be made into a defence build. Just swap the attack and defence stats.
CPU Suggested: SC-Dolce 8A, Adagio Ye 09
There are 3 Boss armours, 2 War Points armours, and several cash shop armour available for A-Gears.
You can use any armour until lvl 70, but after that it is recommended to get a good armour like WP armours like Revival Guarder or WP Metal Jacket Guarder.
At higher levels, it is suggested for you to use either Revival Guarder or any Cash shop slot armours. Slot armours are the best armours available to any gear.
For attack builds, it is recommended to use R-Type armours (R-Types focus on high hp/shield) or D-Type armours (D-Types focus on defence).
For defence builds, it is recommended to use D-Type armours (D-Types focus on defence).
E-Type armours are useless for A-Gears.
It is highly suggested to enchant armours for defence since defence is A-gear's first priority (for any build).
There are 3 Boss armours available:
Drops from Ordin at Eopi as a rare drop.
Drops from Beke C-Viper (C-Viper gold mob) at Sunshine Born and Pandea map bosses like Guardian of Vatallus, and Black Widow.
Drops from Infinity Field 3
There are 2 Standard weapons useful for A-Gears:
Big Smash
Asteroid Cluster (Infinity Field Weapon)
With decent probability and medium base damage, Big Smash is the first choice for A-Gears as standard weapons.
Big Smash should be enchanted for re-attack until e10. If 56% re-attack is achievable at e12, then hyper re-attack cards would be a good option. Otherwise substitute with hyper probability or hyper pierce depending on your desired stats.
Big Smashes normally suffer greatly from low base probability. Because of this players typically choose to create their Big Smashes from high level ones such as Big Smash VV(lvl 85) and Big Smash Finals(lvl 95) and convert them to Legendary using a Gematria Scripture.
Legend-ing is only an option and is not necessary.
Asteroid Cluster is the lvl 65 Legend equivalent of Big Smash (Belrial). These can be fixed and enchanted unlike Legend Big Smash so Asteroid Clusters have eliminated the need of Big Smash.
Asteroid Cluster should be enchanted for re-attack until e10. If 56% re-attack is achievable at e12, then hyper re-attack cards would be a good option. Otherwise substitute with hyper probability or hyper pierce depending on your desired stats. Asteroid Clusters are strong when coupled with high re-attack and bonus prob and/or pierce.
Advance weapons are not as much important as Standard weapons.
The only recommended advance weapon for A-Gears is Red Mist. Enchant for re-attack.
These four radars are the most popular among A-Gears
General Skills
A-Gear Only
Special Skills
Elite skill